// This file was generated by SquareLine Studio // SquareLine Studio version: SquareLine Studio 1.5.1 // LVGL version: 8.3.6 // Project name: ESP32S3_UI #include "ui.h" void ReadSdCallFunc(lv_event_t * e) { // Your code here } void F1callbackFunc(lv_event_t * e) { // Your code here } void F2callbackFunc(lv_event_t * e) { // Your code here } void F3callbackFunc(lv_event_t * e) { // Your code here } void lightSliderCallback(lv_event_t * e) { // Your code here lv_obj_t * slider = lv_event_get_target(e); lv_slider_get_value(slider); }