// This file was generated by SquareLine Studio // SquareLine Studio version: SquareLine Studio 1.5.1 // LVGL version: 8.3.6 // Project name: ESP32S3_UI #include "ui.h" #include "driver/ledc.h" #include "esp_err.h" #include "esp_log.h" void ReadSdCallFunc(lv_event_t * e) { // Your code here } void F1callbackFunc(lv_event_t * e) { // Your code here } void F2callbackFunc(lv_event_t * e) { // Your code here } void F3callbackFunc(lv_event_t * e) { // Your code here } void lightSliderCallback(lv_event_t * e) { // Your code here uint32_t value = lv_slider_get_value(e->target); //ESP_LOGI("lightSliderCallback", "value = %u", value); printf("value = %lu\n", value); // Set duty to 50% ESP_ERROR_CHECK(ledc_set_duty(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0, value)); // Update duty to apply the new value ESP_ERROR_CHECK(ledc_update_duty(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0)); }